I'm working on a model in Fusion 360 that has part of the 2d sketch duplicated with the "Rectangular Pattern" tool. If I try resizing the original object, the duplicates update as expected. If, however, I try applying a fillet to the object, the pattern constraint is immediately lost and the duplicates don't update. I'm not seeing any error/warning, but I'm assuming it's running into a similar issue as if you were to delete a line that was part of the duplicated pattern (doing that shows a warning...
A member of the exchange Oscar, helped with the alteration to the ultralcd.cpp file with the text below : void lcd_quick_feedback(const bool clear_buttons) { #if ENABLED(ULTIPANEL) lcd_refresh(); if (clear_buttons) buttons = 0; //next_button_update_ms = millis() + 500; next_button_update_ms = millis() + 50; #else UNUSED(clear_buttons); #endif Sadly this did'nt change anything any differently in the button response by that I mean a faster addition to the input...
I've done calibration test with "Concentric circle test" (https://www.thingiverse.com/thing:11895) and at specific points there are little bumped points on the print. Also Thingiverse page of the test mentions about these. How can I solve this problem? My printer is Creality Ender 3 Pro, I use Esun PLA+ with 210 celcius extruder and 60 celcius bed temperature. Here is the printed object, both are same print, just took photo on different base.
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